Marjorie Taylor
Children's imaginary companions
Children invent fantasy companions that
assume a whole variety of forms, ranging from children, animals,
and ghosts to even droll characters such as the "Butcher Shop
Guy" or a 160-year-old commercial traveller. The kids really
enjoy these pretend activities. They experience no loss of contact
with reality, but enrich their everyday lives as a result.
In the United States children watch a lot
of television and go to a lot of movies. They are read many books
with fantasy content and are given lots of fantasy toys. All of
this exposure to fantasy starts early. Fantasy-oriented toys like
stuffed animals and dolls are given to infants. Babies are dressed
up in costumes before they could possibly know what is going on.
By the time they are five or six, many American children have watched
videos of talking dogs, mermaids, fairies, and the like so often
that they know them by heart. What effect is all this fantasy consumption
having on the natural development of children's imagination? Has
the consumption of fantasy produced for children by adults affected
children's capacity to produce fantasy for themselves? Are the private
fantasies of young children now populated by characters they first
encountered on television - the product of someone else's imagination?
My research has not addressed this question directly, because we
have not systematically studied children's television viewing in
any depth. However, creative imagination appears to be alive and
well in our children. I am basing this claim on a decade of experience
studying the creation of imaginary companions (ICs), invented characters
that children interact with on a regular basis. We were curious
about what these pretend friends were like. Also we wanted to know
more about the characteristics of children who create ICs, the developmental
course of this type of pretending, what ICs tell us about the developing
human mind, and how are they related to adult types of creative
activities.
What are imaginary friends like? Some time ago, Stephanie Carlson
and I put together a taxonomy of ICs that we have collected over
the years, - a total of 341 descriptions. We used three different
sources of information: 179 descriptions from children 3 to 12 years
of age), 42 descriptions from parents and 120 retrospective reports
from adults (252 participants). Each source has its strengths and
weaknesses, but taken together they provide a comprehensive picture
of imaginary companions.
In categorizing ICs, one of the most obvious distinctions to be
made is between ICs that are completely invisible and ICs that are
based on toys, such as dolls or stuffed animals. Some researchers
have excluded toys as ICs, but we think that sometimes children's
imagined relationships with stuffed animals or dolls become so vivid
that it is fair to consider them a type of IC. I am not talking
about a toy that is a transitional object, something that is carried
around for comfort. In contrast, some children talk to a particular
toy and listen to what it has to say. This can be a stable relationship
that lasts for years and it makes sense to categorize the toy as
an IC. Ernie, for example, was given to a little girl when she was
8 months old (see fig. 1). Over the years she had dozens of other
stuffed animals and dolls, Ernie was her confident and special friend
for years. There may be some differences between invisible and toy
ICs. For example, Tracy Gleason has found that parents are more
apt to know about ICs that are toys and that toy ICs are more likely
to be shared. However, in our research we have found that the psychological
characteristics that distinguish children with ICs from other children
are true for the children with toy ICs as well as children with
invisible ICs.
Altogether we collected 105 descriptions of special toys that seemed
to function as ICs (31% of the IC descriptions). The rest of the
236 descriptions were of invisible ICs (see table 1). Many people
assume that an IC would usually be a little boy or girl about the
same age as the child who would function as a good playmate. We
found about 27% of the invisible ICs were of this type - regular
everyday sorts of invisible girls and boys that are fun to play
with. For example, Fake Rachel (one of four ICs that have lasted
for 3 years) was originally based on a friend named Rachel. This
child had a fake version for all her friends (see fig. 2). Note
that it was not unusual for ICs to be based on real people (16%
of our sample).
Many ICs are playmates that are not regular children. They have
magical characteristics or special powers (such as being able to
fly or change shape), or they have unusual physical characteristics
(17%). For example, Baintor is a tiny completely white person who
lives in the light of lamps, Jerry lives in a secret vault, the
Skateboard Guy lives in a boy's pocket. Sometimes the IC is much
younger (5%). For example, Cream is an invisible baby who lives
on the child's hand. Sometime the IC is much older than the child
(13%). For example, Nobby is an invisible 160-year-old business
man who talks to the child in between trips to Portland and Seattle.
20% of the invisible ICs were animals. The animal ICs often have
the ability to talk or otherwise communicate with the child. Some
animal friends are further embellished with magical powers or special
characteristics (8% - see fig. 3). For example, "Dipper"
is an invisible flying dolphin who lives on a star, never sleeps
and is "very very very very fast." He is "about the
size of a regular dolphin, but covered with stars and all kinds
of shiny stuff." "Nutsy and Nutsy" are two invisible
brightly coloured birds who argue a lot with each other and make
the child laugh. "Pepper, Crayon, and Golliwod" are three
invisible "sheas," a type of invisible flea. Pepper is
pink with pink hair, Crayon is plaid, and Golliwod is black with
black hair. The child carried them around and protected them from
the evil planet aliens who were looking for them.
In addition to invisible people and animals, we had other categories
that showed up less often. Our sample included superheroes like
Superman, Wonder Woman (3%), ghosts (5%) and a small number of invisible
enemies. It turns out that not all ICs are friendly or nice; some
are predominately mean and frightening to the child. Six out of
236 (3%) were in this category. For example, "Acher" is
a 5-year-old invisible boy who "is very bad to me, hits me,
kicks me, pulls my shirt, and jumps off my bed." (This child
also mentioned a little invisible girl named "Darnit",
but did not provide any other information about her.) 9% of the
invisible ICs (22 of the 236) were categorized as other. This category
included the "Butcher Shop Guy" who is an invisible green
Cyclops. The "Butcher Shop Guy" was a world traveler and
liked to tell the boy about his adventures. He didn't work in a
butcher shop and he didn't wear clothes associated with butchers
(see fig. 4). In fact, the boy could not remember why he called
him the "Butcher Shop Guy". The parents knew about the
"Butcher Shop Guy", but they were surprised by their child's
drawing of him. Parents are often surprised about ICs. Even when
they are aware that their child has an IC, it is not uncommon for
them to make incorrect assumptions about the IC.
In another study Stephanie Carlson and I viewed 152 3- and 4-year-old
children and their parents to find out about children's imaginary
friends as well as other types of pretend play. Both children and
their parents were interviewed (about a week between the two interviews).
At Session 1, we asked children about imaginary companions in the
following way:
"Now I'm going to ask you some questions about friends. Some
friends are real like the kids who live on your street, the ones
you play with. And some friends are pretend friends. Pretend friends
are ones that are make-believe, that you pretend are real. Do you
have a pretend friend?"
If the child said "yes," he or she was asked a series
of questions about the friend (name, toy or completely pretend,
gender, age, physical appearance, what the child liked and did not
like about the friend, and where the friend lived). Parents were
asked about their children's ICs at Session 1 also. Then we used
the information from all four interviews to determine if the child
had a pretend friend - toy or invisible.
In this study we were interested in another type of role play as
well. Role play refers to a type of pretense in which the child
temporarily acts out the part of someone other than the self using
pretend actions and utterances. According to Harris (2000), there
are three types of play involving imaginary characters - the difference
is in the vehicle used for the character:
· When the child invents a creature or person and interacts
with it, but does not rely on any prop from the environment (i.e.,
the child interacts with an invisible imaginary companion).
· When a child invents a creature or person and then projects
it onto a doll or toy, Harris describes the child as using the doll
or toy as the vehicle for the role play.
· When a child acts out or impersonates an imaginary character,
Harris describes the child as using the self as the vehicle for
the role play, e.g., the child pretends to be a monster, fireman,
Batman, etc. (see also table 2).
39% of the children were categorized as involved in elaborate role
play. 28% of this sample had ICs. We have followed 100 of these
children to the age of seven and found that 63% had an IC at some
time in their life. If toy ICs are excluded, 43% had ICs.
We also found gender differences in role play. At this young age,
girls are more likely to have an IC than boys; but it is not the
case that boys are engaged in less role play. They are just particularly
likely to act out or impersonate the character themselves rather
than treat it as a separate individual. This result might be related
to the types of roles boys and girls enjoy. For example, in research
by Harter and Chao on gender differences in the characteristics
of ICs, the ICs created by girls tended to be ones that required
nurturance and caretaking. Little boys, on the other hand, tended
to create ICs that were powerful - the sort of character that actually
lends itself to impersonation (i.e., you might want to act out yourself
).
So to sum up this research, what we see is that by age four many
children are engaged in elaborate forms of role play. There is tremendous
diversity in the types of characters that populate children's imaginations.
Even though they have seen many characters in books, television
and movies, for the most part the characters they create are unique.
This is not to say that the idea of the imaginary friend never comes
from an outside source such as a family member of friend. For example,
"Margarine (see fig. 5) was originally created by a little
boy, but his younger sister enjoyed "Margarine" as well
(see fig. 5). And children are certainly exposed to the idea of
having a special friend in books, like "Winnie the Pooh"
and the "Velveteen Rabbit", and also on television. For
example, I wonder how many children got the idea of creating an
invisible friend from watching "Snuffleupagus." who was
visible only to "Big Bird" until 1985 when everyone started
to be able to see him. But the point here is that we find plenty
of originality in the characters that children are inventing for
their own play. Some little boys are running around pretending to
be Batman, and some little girls have invisible versions of Disney
characters like "The Little Mermaid" as their imaginary
friends, but overall the characters they create are incredibly diverse
(see table 3).
Our research also shows that engaging in role play is related to
measures of social understanding (e.g., being better able to take
the perspective of another person), so it is associated with positive
characteristics in young children. These results go against the
common stereotype of a child who invents a friend because he or
she is too shy or withdrawn. These children are actually less shy
and particularly enjoy social interaction. Sometimes it is assumed
that a child who is absorbed in a fantasy about an IC is out of
touch with reality - somehow the line between fantasy and reality
has become blurred. More generally, children are often described
as having some difficulty with the distinction between fantasy and
reality. We certainly do give them a lot to mull over in the fantasy
material we present them with, and sometimes they don't get things
quite right. However, the products of children's own imaginations
have a different status than fantasy that is presented readymade
to children. When it comes to ICs, children seem to know exactly
what is going on. There might be a few children who think their
friends are real, but for the most part, although children love
their ICs and are absorbed in the fantasy, they know that they are
not real. Many a time I have interviewed a child about an IC - the
child observes as I listen carefully and write down whatever is
said. Then at some point in the interview, the child is very likely
to pause, look me in the eyes and say "You know, it's just
pretend."
Table 1:
Types of Invisible Imaginary
Companions (N=236) |
Type of Invisible IC |
Child Report |
Parent report |
Retro Report |
Total |
Percentage |
Ordinary Child |
35 |
10 |
18 |
63 |
27% |
Magical Child |
21 |
6 |
13 |
40 |
17% |
Baby |
5 |
2 |
4 |
11 |
5% |
Older Person |
23 |
4 |
2 |
29 |
12% |
Animal |
23 |
9 |
12 |
44 |
19% |
Superhero |
2 |
0 |
5 |
7 |
3% |
Enemy |
4 |
1 |
2 |
7 |
3% |
Ghost, Angel Presence |
4 |
0 |
9 |
13 |
5% |
Invisible Self |
2 |
0 |
2 |
4 |
2% |
Other |
6 |
0 |
12 |
18 |
9% |
Table 2
Role
play |
(Harris, 2000) |
Role
play: |
The child temporarily
acts out the part of someone else using pretend actions and
utterances |
Nothing
as vehicle: |
The child invents
a creature or person and interacts with it, but does not rely
on any prop from the environment |
Toy
as vehicle: |
The child invents
a creature or person and then projects it onto a doll or toy |
Self
as vehicle: |
The child acts out
or impersonates an imaginary character |
REFERENCES
Gleason, T.R.; Sebane, A.M.; McGinley, J.;
Hartup, W.W. (1977). Invisible Friends and personified objects:
Qualitative differences in relationships with imaginary companieons.
Paper presented at the biannual meeting of the Society for Research
in Child Development: Washington DC 1997.Harris, P.L. (2000). The
work of imagination. Oxford: Blackwell.Harter, S., Chao, C. (1992).
The role of competence in children's creation of imaginary friends.
Merril-Palmer Quarterly, 3, 350-363.Taylor, M. (1999). Imaginary
companions and the children who create them. New York, N.Y.: Oxford
University Press.Taylor, M.; Carlson, S. M. (2000). The influence
of religious beliefs on parental attitudes about children's fantasy
behavior. In C. Johnson & K. Rosengren (Eds.), Imagining the
impossible: The development of magical, scientific, and religious
thinking in contemporary society (pp.247-268). Cambridge, MA: Cambridge
University Press.Taylor, M., Carlson, S. M., Gerow, L. (2001). Imaginary
companions: Characteristics and correlates. In S. Reifel (Ed.),
Play and Culture Studies: Theory in context and out (vol. 3; pp.179-198).
Westport, Conn.: Ablex Publishing.Taylor, M., Carlson, S.M. (2002).
Imaginary companions and elaborate fantasy in childhood: Discontinuity
with nonhuman animals. In R. W. Mitchell (Ed.), Pretense in animals
and humans (pp.167-182). Cambridge; MA: Cambridge University Press.
THE AUTHOR
Marjorie Taylor received her Ph.D. from
Stanford University. She is currently Professor and Head of Psychology
at the University of Oregon in Eugene, Oregon, U.S.A
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